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- on mouseUp
- global startMovie, leap, hidden, flip
- if the frame < 1900 then
- set leap to 0
- set hidden to 0
- set flip to flip + 1
- if flip > 4 then
- unLoadCast(97, 120)
- set the movieRate of sprite 25 to 0
- set the movieRate of sprite 23 to 0
- set the movieRate of sprite 33 to 0
- set the movieTime of sprite 34 to 0
- set the movieRate of sprite 34 to 1
- go("new sample")
- else
- unLoadCast(97, 120)
- set the movieRate of sprite 25 to 0
- set the movieRate of sprite 33 to 0
- set the movieRate of sprite 23 to 0
- set the movieTime of sprite 34 to 0
- set the movieRate of sprite 34 to 1
- go("gordo1")
- end if
- else
- set leap to 0
- set hidden to 0
- set flip to flip + 1
- if flip > 4 then
- unLoadCast(97, 120)
- set the movieRate of sprite 25 to 0
- set the movieRate of sprite 23 to 0
- set the movieRate of sprite 33 to 0
- set the movieTime of sprite 34 to 0
- set the movieRate of sprite 34 to 1
- go("new samplea")
- else
- unLoadCast(97, 120)
- set the movieRate of sprite 25 to 0
- set the movieRate of sprite 33 to 0
- set the movieRate of sprite 23 to 0
- set the movieTime of sprite 34 to 0
- set the movieRate of sprite 34 to 1
- go("gordo1a")
- end if
- end if
- end
-